Dev-Blog #48: Combat Arena, Skill System, Customizable Server, NPC Employment

November 9th, 2017

Arena Uodate

Arena Uodate



We are proud to announce a content update to the Viking-inspired online roleplaying adventure, Valnir Rok, which is now available on Steam. The new update adds the Arena with PVE and PVP combat options, upgradeable ability system, to hone craftsman skills, and customizable private Nitrado servers allowing gamers to purchase and modify their own private servers and even create quests. Also, you will be able to hire NPC guards to defend your base.

Download new Valnir Rok content update images HERE:




Patch Notes Version 0.5.0.262


IMPROVEMENTS

  • Plot pole: Added a plot pole to the game
  • NPC Employment: Added NPC Employment system
  • UI: Added new icons for profession skills
  • Serverlist: Added ,,Official” column to show which servers are from encurio
  • Game: Improved input state processing to provide freezing
  • Abilities: Added ability system, abilities will be deactivated when a player runs into negative influence by the respective god
  • Experience: Added Multiple server configuration values for different experience values when killing different NPCs
  • Arena: Added first world quest in the arena, added more creatures and dialogues, better localization, added bigger collider to dummies,
  • added PvP arena
  • Experience: Increased scaling of gaining experience to make faster progression
  • GM-Command: Religion influence can now be modified with /religion if Value(Example: -20.0) God(Example: Yggjur)
  • UI: Added new icons for professions

CHANGES

  • Character: Adjusted standard character idle animation
  • Abilities: Added translations
  • Hammer axe and reinforced axe: Damage updated
  • Retribution: Bounty, religion and divine retribution now gets ignored when combating in PvP areas
  • NPC kills: Should now only count for players who did more than 20% damage!
  • Using Stuck: Will now trigger a 20 second delay timer
  • Delay Timers: Cannot be closed by pressing ESC anymore

FIXES

  • Quest: Amulet (Questitem) from the first Main Quest will now be again removed from the inventory when sacrificed
  • Arena: Fixed gates
  • (GM-)Commands: Disabled auto-activation of commands
  • Sounds: Jump sound fixed, armour sound reduced
  • City: Trunks and doors in Hubrun (Elven Harbour) and market in Grything fixed
  • Quests: Fixed quest problems, added information to the questlog about the needed profession to craft items required for the quest
  • Abilities/Server: Activating abilities won’t affect server performance anymore , Players cannot activate more than two master abilities anymore
Abilities, Skills, Levelsystem